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    <description>Build logs and technical write-ups from Maxwell Volz: AI tooling, Rust, React, Three.js and Blender. Dev stories from work in progress and projects already shipped.</description>
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    <lastBuildDate>Tue, 25 Aug 2026 17:00:00 GMT</lastBuildDate>
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      <title>ContextClues: a case file for the context window</title>
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      <description>ContextClues is a local, read-only dashboard for what a running Claude Code session has in context. Discovery to a published npm package in a single day.</description>
      <pubDate>Tue, 25 Aug 2026 17:00:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Acquaintances: for people with people</title>
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      <description>A contacts app organized around how you know people, not their names: one screen, a bubble graph, and filter chips generated from your own data. No account.</description>
      <pubDate>Tue, 11 Aug 2026 17:00:00 GMT</pubDate>
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      <title>slashwork is live: offload your subagents, keep the tokens</title>
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      <description>slashwork is a subagent offload network for Claude Code: your session hands self-contained subagent work to a pool of idle sessions, and you keep the tokens.</description>
      <pubDate>Fri, 31 Jul 2026 17:00:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Zero → WebApp with Claude</title>
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      <description>Part two of building with Claude: the standard stack. Next.js on Vercel, Supabase and Stripe, deployed the same way every time so each feature is routine.</description>
      <pubDate>Mon, 22 Jun 2026 17:00:00 GMT</pubDate>
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      <title>A Second Brain for Building with Claude</title>
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      <description>Part one of building with Claude: a durable second brain that holds a project&apos;s state, so a fresh session never cold-starts and always knows the next move.</description>
      <pubDate>Mon, 15 Jun 2026 17:00:00 GMT</pubDate>
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      <title>Show HN - Posting Sol LeWitt on HackerNews</title>
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      <description>69 points on Hacker News turned into ~60,000 visitors in ten hours. What the traffic actually looked like, where it spread, and how a home server handled it.</description>
      <pubDate>Wed, 11 Feb 2026 20:00:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Building a Sol LeWitt Drawing Generator</title>
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      <description>Instruction-driven generative wall drawings in the browser, built with Next.js and Canvas 2D. A tribute to Sol LeWitt, the original prompt engineer.</description>
      <pubDate>Tue, 03 Feb 2026 02:00:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Game Overlay Assistant</title>
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      <description>A real-time game-state inference engine in Rust: DXGI capture, cheap per-frame heuristics, and YOLO escalation over gRPC. First target: Arc Raiders.</description>
      <pubDate>Mon, 02 Feb 2026 20:00:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Developing Wayne Mo</title>
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      <description>Building a Crazy Taxi-inspired fleet management game in the browser with React, Three.js and Blender — one month from first commit to playable demo.</description>
      <pubDate>Thu, 08 Jan 2026 23:29:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Tracking AI Adoption With Em Dashes</title>
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      <description>Across 19 years of Reddit comments, the rise in em dash usage tracks the normalization of AI-assisted writing. Here is the data pipeline and the chart.</description>
      <pubDate>Thu, 11 Dec 2025 21:57:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Hosting localhost: Modern Self-hosted Blog</title>
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      <description>How to build and self-host a modern blog from your own hardware: Git-backed content, visual editing, Jenkins deploys, and NGINX behind a Cloudflare Tunnel.</description>
      <pubDate>Thu, 18 Sep 2025 07:58:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Automated Testing for Smart Glasses</title>
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      <description>Building the Python automation that verified Ray-Ban Meta smart glasses — camera, voice, and livestream test coverage for a consumer AR device at scale.</description>
      <pubDate>Tue, 29 Jul 2025 19:44:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Accelerating Antenna Development</title>
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      <description>How Python automation cut the test cycle for Meta&apos;s Terragraph 60 GHz phased-array antennas — beamforming, signal integrity, and field mesh verification.</description>
      <pubDate>Tue, 29 Jul 2025 19:25:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Silicon to Stratosphere - Apps for HAPs</title>
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      <description>Building TerraZed, a React app that turned raw mmWave telemetry from a high-altitude pseudo-satellite into something field engineers could actually read.</description>
      <pubDate>Tue, 29 Jul 2025 19:00:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>From Blender to Browser</title>
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      <description>A full walkthrough from Blender model to interactive browser scene: GLTF export, Three.js rendering, and wiring up custom interactivity in React.</description>
      <pubDate>Mon, 28 Jul 2025 19:15:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Making Them Move: Game AI &amp; NPC Systems</title>
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      <description>How NPC systems fit together in Unity: scheduled spawner objects, prefabs driven by NavMeshAgent and an Animator, and a checkpoint-based movement system.</description>
      <pubDate>Wed, 09 Jul 2025 11:54:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Localz - Multiplayer Game Experience</title>
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      <description>Building Localz, a multiplayer game set in a model of North Beach, San Francisco — Unity locomotion, NPC spawners, and a gameplay loop still being found.</description>
      <pubDate>Mon, 07 Jul 2025 17:24:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>North Beach Buildings and Topography with BLOSM + USGS</title>
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      <description>Combining BLOSM building footprints with USGS elevation data in Blender, then face-projecting the buildings onto real terrain with a Python script.</description>
      <pubDate>Thu, 03 Jul 2025 00:01:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Designing Video Game Characters from Scratch using Blender + MXFB</title>
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      <description>Modeling a game character in Blender with MXFB, then automating the baked-texture export with a Python script so it lands in Unity fully textured.</description>
      <pubDate>Wed, 02 Jul 2025 21:15:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>On Losing Ideas without Losing It</title>
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      <description>A short rant on losing an idea to an idle task, and the worse fate of loosening one. Compromise is without compromise.</description>
      <pubDate>Sun, 29 Jun 2025 01:43:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Pykle: Automate Everything, One Python Script at a Time</title>
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      <description>A Python automation toolkit for Windows built to replace AutoHotKey — YAML-defined input sequences, timing jitter, and room for vision-based triggers.</description>
      <pubDate>Sat, 21 Jun 2025 13:14:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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      <title>Automation Workflows with AI</title>
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      <description>An automated shortform video pipeline built on n8n and DeepSeek 3.1: script generation, local TTS, Whisper captions, music and publishing — all free.</description>
      <pubDate>Sun, 05 Jan 2025 20:57:00 GMT</pubDate>
      <dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Maxwell Volz</dc:creator>
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